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Pocketpair brings its largest booth yet to TGS 2026 with Palworld at the centre

The Tokyo Game Show exhibit will combine Palworld displays, 23 official cosplayers, playable Pocketpair titles and event giveaways from September 17 to 21.

Pocketpair has detailed its plans for Tokyo Game Show 2026, where the Palworld developer will stage the largest booth in its history. The exhibit will run from September 17 to 21 and combine large-scale Palworld displays, a programme featuring 23 official cosplayers, hands-on access to publishing titles and several types of giveaway. Saiga NAK reported the announcement alongside the first confirmed details, while further playable games and reward information remain pending.

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Pocketpair plans its largest Tokyo Game Show booth

Palworld will provide the visual centre of Pocketpair's TGS 2026 presence. According to the published announcement, the company is building the booth around the game's world rather than presenting a conventional row of demo stations. That approach gives the exhibit a distinct Palworld identity while leaving room for games released through Pocketpair Publishing.

The dates are already fixed: visitors will be able to see the booth between September 17 and 21. Pocketpair has described it as the largest exhibition space in the company's history, but the accessible announcement does not provide a floor plan or a complete daily timetable. Those operational details therefore remain outside the confirmed information.

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Palworld becomes a physical exhibition

The main display will include a moving Jetragon animatronic alongside life-size statues of Cattiva, Daedream, Ribbuny and Menasting. Pocketpair is also preparing mascot appearances for Depresso and Chillet. These are separate from the official cosplay programme and form part of the booth's recreation of the Palworld setting.

Several photo areas are planned around the exhibit. The announced scenes include a Cage and a Lamball carrying a machine gun, both drawn directly from imagery associated with the game. Photography will be permitted during the event, although the report does not assign a schedule to each display or mascot appearance.

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The cosplay programme brings together 23 performers

A total of 23 official cosplayers will appear across the booth programme. The Palworld side includes portrayals of Zoe, Saya and Lily, together with the newer bosses Auri and Zenara. Other performers will appear as pirates from Windrose, so the lineup covers both Palworld characters and a separate Pocketpair Publishing title without treating them as the same cast.

Pocketpair also plans scheduled Cosplay Stage sessions, and visitors will be allowed to take photographs. The source confirms the stage programme but does not provide every session time in the accessible material. Anyone planning around a specific appearance will therefore need the later event schedule rather than an inferred timetable.

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Playable games, giveaways and details still to come

The hands-on area will feature Windrose, the pirate open-world survival crafting game reported to have passed 2 million copies sold worldwide. Never Grave: The Witch and The Curse, whose Android version recently launched, will also be playable. Truckful has separately been selected for SELECTED INDIE 80 and will offer a demo in that showcase.

Pocketpair says more playable titles will be announced through the official Pocketpair Publishing account on X. Booth visitors will receive an exclusive giveaway, while participation in demos, interactive attractions or time-limited activities can unlock different bonus items. The exact contents of those rewards have not yet been detailed in the accessible announcement.

The confirmed plan positions Palworld as the public face of Pocketpair's largest Tokyo Game Show presence so far, while also giving its publishing catalogue space on the show floor. The dates, principal displays, 23-person cosplay lineup and first playable games are established. Session times, additional titles and the contents of the different giveaways are the main details still awaiting a later announcement.

Original report

Source and verification

Read the original report at Saiga NAK