# Palworld 1.0 Atlas snapshot Palpedia bundles the two current 8192×8192 maps, **174 pinned fast-travel destinations**, the **final World Tree tower** extracted from the installed game, and **53,636 fixed surface POIs**. The combined Atlas contains **53,811 searchable points**: **52,310 in Palpagos** and **1,501 in the World Tree**. Runtime assets are local, so the Atlas also works from `file://`. ## Coverage The installed-game snapshot indexes fixed actors for: - Pal eggs, treasure chests, Pal-specific effigies, journals, and skill-fruit trees; - Alpha Pals, Predator Pals, Pal habitat spawners, NPCs, bounty contacts, merchants, and NPC camps; - copper, coal, quartz, sulfur, Pal crystals, soralite, World Tree ore, Nightstar Sand, berries, mushrooms, Kinship Peaches, common resources, oil, and salvage; - official Spanish area names, dungeons, common/rare/junk fishing spots, supply points, random events, dimensional distortions, bases, sanctuaries, Statues of Power, respawn points, mission targets, arenas, and healing springs. Spawner records include the real Pal IDs, Spanish Pal names and long descriptions from the installed localization tables, and available level ranges. Random or procedural systems are represented by their **fixed spawn point or zone**, not as a promise that a particular entity or reward is currently active there. ## Installed-game extraction The extractor at `Tools/palworld-asset-research/PalAssetExport` reads the user's WinGDK installation at `C:\XboxGames\Palworld\Content\Pal\Content\Paks` with CUE4Parse. The audited source map is: `Pal/Content/Pal/Maps/MainWorld_5/PL_MainWorld5` The scan covered the persistent map and its generated world-partition cells: **7,497 relevant packages** in total. It produced **63,362 raw candidate records** before classification, surface filtering, coordinate validation, and exact type/position deduplication. The published result is `poi.json` / `poi.js` with **53,636 records**. Representative rebuild flow: ```powershell dotnet run --project Tools/palworld-asset-research/PalAssetExport -- --extract-pois tmp/palworld-1.0-pois-raw-v4.json dotnet run --project Tools/palworld-asset-research/PalAssetExport -- --extract-spawner-defs tmp/palworld-1.0-spawner-defs.json node scripts/build/build-game-poi-dataset.mjs node scripts/build/build-map-pal-details.mjs node --test tests/map-native.test.mjs ``` The local Spanish tables used by the build are `tmp/pal-names-es.json`, `tmp/pal-long-descriptions-es.json`, `tmp/worldmap-text-es.json`, and `tmp/item-names-es.json`. Official area labels come from `DT_WorldMap_Common_Text_Common.uasset`; Pal descriptions come from `DT_PalLongDescriptionText.uasset`. The browser-ready 287-Pal description index is `data/palworld-map/pal-details.js`. ## Fast-travel and map-image pin The 174 fast-travel records and current map images remain pinned to the MIT-licensed PalworldSaveTools snapshot: | Asset | Source | Pin / digest | |---|---|---| | Fast-travel positions | [PalworldSaveTools `fast_travel_points.json`](https://github.com/deafdudecomputers/PalworldSaveTools/blob/f35b4d740259a7a75b11cccf2b7c35f928c1ab77/resources/game_data/fast_travel_points.json) | commit `f35b4d740259a7a75b11cccf2b7c35f928c1ab77`; SHA-256 `f7655b351e408e26adc647403498c621855fcde8173e0e4d152a9a83932c3343` | | Palpagos map | [PalworldSaveTools `T_WorldMap.webp`](https://github.com/deafdudecomputers/PalworldSaveTools/blob/f35b4d740259a7a75b11cccf2b7c35f928c1ab77/resources/assets/maps/T_WorldMap.webp) | SHA-256 `2afd62a7fa057ea2e2507ab820de4e0c95490c3e99a726518bb9c838cccf675d` | | World Tree map | [PalworldSaveTools `T_TreeMap.webp`](https://github.com/deafdudecomputers/PalworldSaveTools/blob/f35b4d740259a7a75b11cccf2b7c35f928c1ab77/resources/assets/maps/T_TreeMap.webp) | SHA-256 `a7440b4e6f2655712746d9931828aab3d97253ca34c3bd2a85affa41fe8d877e` | The pin was audited on 2026-07-22. A copy of the upstream MIT license is stored at `third-party/PalworldSaveTools-LICENSE.txt`. Palworld 1.0 contains a ninth faction tower, represented by the installed-game actor `BP_PalBossTower_LastBoss_C` at world position `(495634.25, -756824.4, 42595)`. It is added as the World Tree tower entrance because it is absent from the pinned fast-travel snapshot. ## Transform and classification World coordinates are converted to Atlas coordinates as follows: - Palpagos: `atlasX = round((worldY + 18) / 725)`, `atlasY = round((worldX + 375247) / 725)`, range ±1000. - World Tree: `atlasX = round2((worldY + 382365) / 724)`, `atlasY = round2((worldX + 358540) / 724)`. The standalone 8192×8192 texture uses its real image-coordinate bounds `X -601.98…-129.88`, `Y 974.99…1447.08`; points are normalized across those bounds instead of being compressed into the unrelated ±2500 world range. - World Tree actors are separated from Palpagos by the verified world-space region `worldX > 300000 && worldY < -400000`. - Leaflet uses the vertically inverted image Y axis. Fast-travel records are split into `Tower Entrance`, `Watchtower`, and Eagle Statues. Names beginning with `Sealed Realm` are Eagle Statue travel destinations, not the separate purple sealed-realm symbol. ## Filter audit The filter taxonomy was cross-checked on 2026-07-23 against the visible catalogs of `palpedia.net/map` and `palworld.gg/es/map`, then verified against the installed 1.0 actors. The installed data exposes 74 Alpha species, 14 egg biome/grade variants, 12 effigy variants, common/rare/junk fishing spots, random/sealed dungeons, and 123 official area-name triggers. World Tree remains a map tab and sealed realms remain their real Eagle Statue travel records. Dense layers are never merged into averaged or counted cluster markers. At low zoom the runtime reveals a deterministic, spatially distributed subset of the real records; more exact records appear as the user zooms in, and maximum zoom renders every candidate inside the viewport at its stored coordinates. Reference filters are split when the installed files expose reliable surface coordinates: merchants, copper, World Tree ore, Nightstar Sand, red berries, mushrooms, Kinship Peaches, crude oil, skill-fruit trees, fishing spots, supplies, journals, and healing springs. Filters are hidden on a map when their verified count is zero. A second installed-game pass separated **29 `PreBOSS` spawners as Predator Pals**, **14 `BountyNavigator` / `BountyTrader` actors as bounty contacts**, and added **4 `BP_LevelObject_GoddessStatue_C` actors as Statues of Power**. Pal IDs now discard non-Pal sentinel rows and canonicalize `PREDATOR_`, `BOSS_`, and quest suffixes before localization. This produces a searchable habitat catalog of **261 wild species**, all with exact local portraits; Pals with no fixed habitat in the active map are not offered as selectable results. ## Data boundary The published overworld index deliberately excludes actors below `worldZ = -10,000`. Dog Coins, medicinal lotuses, and other actors found only in instanced dungeon spaces use off-world coordinates, commonly between roughly `-36,000` and `-80,000`; projecting those values onto the surface map would create false locations. Dynamic contents inside dungeons are therefore not presented as fixed overworld points. This is an exhaustive index of the classified **fixed surface actors found in the audited MainWorld_5 packages**, not a claim that every procedural event or runtime spawn is always present. No coordinate data was copied from competing map websites. ## Rights and status Palworld and the underlying map artwork and game data belong to Pocketpair. They are used here as a transformed, local reference in a non-official fan-made project. Palpedia is not affiliated with or endorsed by Pocketpair. The MIT license covers PalworldSaveTools' code and packaging; it does not transfer ownership of Pocketpair artwork, game data, or trademarks.